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A Construction Toy, Scavenger Hunt, and Play Set

Every Archamelia gameset comes with a unique creature whose name can only be learned by cracking the codes hidden throughout the illustrations. Learn the name to unlock the creature’s secret power-up...a bonus craft-ivity!

With Archamelia, the answer is just the beginning!

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Chapter 1:

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-Design Lead, Mattel

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Ages 7+  (Adults too!)

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A Construction Kit, Playset, and Scavenger Hunt...Combined!

UNFOLD THE FUN!

Designed to fit your favorite dolls and action figurines, this transforming paper playset fits on your bookshelf and unfolds into multiple different scenes for imaginative make-believe.

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TRANSFORM THE CHARACTER!

Use the illustrations to crack the code and help this creature remember its name. That name is the password to access a secret website which reveals the creature's surprise craft-ivity power-up!

"What's My Name?!"

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?

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LET THE HUNT BEGIN!

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Scene One:

Skills: Fine Motor and Observation,

Problem-Solving and Perspective.

 

The adventure to help this creature find its name begins in this abandoned outhouse. Before losing its memory, the creature etched a code on the door’s interior that needs to be cracked.


Can you find the keys to decipher the code?!

The Deserted Desert Outhouse

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-Jesse, a big brother

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Scene Two:

The Bolder Dome

Skills: Perspective, Storytelling, Deduction, Observation, and Imagination.

 

Time to transform the Outhouse!

Is that a bolder? Or a secret hide-out!?

You’ll need to find the winged key to get inside. Its stashed away in the Outhouse. Find the combination to open the lock. Be careful of the cobra!

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-Esther, a mother

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Scene Three:

The Lean-To

Skills: Fine Motor and Observation, Problem-Solving, Perspective, Deduction.

 

Transform the adventure into the Lean-To, a campsite tent covering an archaeological dig. Keep it supported with a pencil or other object you find in your home - like a black and white striped straw, or...

The double-sided log and rock provide different set-ups to enhance your story!

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-Cheryl, a mother

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Scene Four:

Underwater Cavern

Skills: Perspective, Customization, Storytelling, Observation, and Imagination.

 

Transform it again into an underwater cave hidden beneath the desert floor. If you can hold your breath long enough to follow the pupfish through the maze, you will find another piece to the puzzle.

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Illustrations filled with hide-and-seek, word games, mazes, ciphers and more.

Fits with most existing dolls and action figurines for enhanced play.
Paper-based for sustainable and eco-friendly interaction.
Kid-friendly assembly with open-ended set-up.
Screen-free interaction with nutritious play patterns.
Portable, lightweight, and shareable.

Designed for kids, with parents in mind.

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-Chandra, a sister

Ages 7 to Adult

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All the accessories, and both transforming paper-based playsets, neatly nest within the outhouse for easy transport and storage.

The campfire transforms into an invading UFO with Snailiens! They were sent by the Evil Inventor and can't be trusted!

Skills: Mechanics, Volume and Space, Sequence, Memory and Responsibility.

Self-Contained

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-James, a dad

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What You Get

• The Preassembled Outhouse, Boulder Dome, Lean-To and Cavern.
• The pieces to assemble your own creature.
• The campfire and UFO accessories.
• AND the Explorer’s Notebook!

Explorer's Notebook

This comic book zine guides your exploration, and helps keep track of observations and discoveries along the way. It also offers additional activities and play ideas. Careful it doesn't fall into the slimy clutch of the Snailiens!

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